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Thursday, 23 February 2017

TRADING CARD GAME - DEV LOG 02

Dev Log 02 - 24 Feb 2017

This log is about the process of making basic game mechanics

What I learned so far

  • Protected (Access Modifier): The type or member can be accessed only by code in the same class or struct, or in a class that is derived from that class.
  • Shuffle items in List 
    • Based on Fisher-Yates shuffle.
    • The topic with an answer is here.
    • Create a class that contains a public static method Shuffle.
    • Every instance of a List can call Shuffle directly.
  • Inspector - Debug mode
    • Right click on Inspector --> Debug mode --> show all the members of component for test purposes
    • Change to Debug mode
  • A rope timer
    • How to create A Rope Timer: TBA

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